With many tools and frameworks to create games, GameMaker has stood the test of time as a beginner-friendly tool to easily create 2D experiences. To allow these developers to easily bring their skills to web3 to create fully decentralized experiences, we've created a GameMaker template for Paima Engine allowing developers to easily get started on their web3 journey.
Self-Sovereign Rollups: fully forkable bidirectional rollups
Decentralized games currently mostly rely on recycling infrastructure built for decentralized finance applications to bootstrap their development at a lower cost. However, because these are not purpose-built solutions, they also drag in a lot of unintended consequences. We propose a new type of rollup we call Self-Sovereign Rollups that are purpose-built for gaming use-cases to unlock the next frontier of possibilities.
Tarochi Gold - TGOLD Drop & Future
5 days ago, the mint for our latest game Tarochi (a decentralized RPG game) ended with a massive success, not only selling out of the 10K Genesis Trainer collection, but also ending with over 35,000 free mints for the Season 1 pass and over $350,000 TGOLD minted (TGOLD being the game currency that exists as an onchain token).
Today, as we distribute TGOLD to everyone, let's talk about the mint and the future of TGOLD.
Paima ZK Layer Architecture
It's no secret that Web2 games currently process more transaction than any web3 game can handle. Although more recent games like our onchain RPG game Tarochi handled hundreds of concurrent players at launch with no problem, online games like FF14 peaks at over 20,000 active players daily. Our goal, therefore, has to be to scale decentralized gaming experiences to the same player count. This post describes our plans on how to get there by leveraging ZK cryptography.
Should you use Redstone for your next onchain game?
The Lattice team has recently announced Redstone - their new L2 built using their new contribution to OP Stack (the stack that powers the Optimism L2).
The question on everyone's mind is, therefore, "Should onchain games be built on this L2, and how does it compare to alternatives?". Many have been reaching out to our team at Paima Studios for our opinion given that we are one of the top builders of onchain games with games live on multiple chains, and so we will do our best to dive into the nuances.
RFLXT has joined the Paima Web3 Engine Ecosystem as a Paima Engine Professional - a group of entities dedicated to the growth and adoption of the Paima Engine
On November 2nd, RFLXT has joined the Paima Ecosystem as a Paima Engine Professional - a group of entities dedicated to the growth and adoption of Web3 through usage of the Paima Engine. Having shown a deep understanding of the Paima ecosystem, RFLXT has become one of Paima Studio’s recommended partners for any new individual or company looking to join and build in the Paima ecosystem.
自律型世界のインフラを構築するPaima StudiosがCardanoトレジャリーから自律型世界分野では過去最大となる2億以上の助成金を受領
オンチェーン・ゲーム、げーミフケーションと自律型世界を創出するための世界最大のロールアップ・フレームワークであるPaima Engineは、Cardanoブロックチェーンから140万ドルの助成金を受け取りました。Cardanoは時価総額第5位の暗号通貨であり、現在3億5000万ドルの資金を保有するオンチェーン・トレジャリーを持っています。このトレジャリーは、すべてのCardano保有者がトレジャリーの資金をどのように使用するか投票するプライベート(ZK)投票システムに基づいて分配されます。今回の発表を記念して、PaimaのソースコードがGithubで公開されています。